• Game
  • 05.17.2019

Cecil Harvey (Paladin) is now available with Act 2, Chapter 2: Light in DISSIDIA FINAL FANTASY OPERA OMNIA!

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Act 2, Chapter 2: Light

Period
(Limited-time parts) Until Wed., May 29, at 01:59 UTC

Act 2, Chapter 2: Light is now permanently available from the World Map!
* Act 1, Ch. 1: Primus Island must be cleared in Normal Mode in order to access Act 2.

Ally with Cecil (Paladin) by progressing through Act 2, Chapter 2! You can also get one copy of his 5★ weapon Holy Fang (IV) from the Event Missions tab after clearing Act 1, Chapter 1!

Cecil (Paladin)'s 5★ unique armor is now available from the Armor Token Exchange, and his 5★ weapons are now available from the Power Token Exchange!

FFIV – Cecil (Paladin)
Weapon Class: Great Sword

At one time a dark knight of Baron, Cecil questions his way of life and becomes a paladin. With steel nerves fixed on the truth and the bonds with his allies as his weapons, he overcomes many trials to face his archenemy Golbez and what lies beyond.

Trailer: DISSIDIA FINAL FANTASY OPERA OMNIA – Cecil (Paladin)

* Cecil (Dark Knight) and Cecil (Paladin) cannot be in the same party.

Holy Fang (IV)

ATK: 625 (LV 20)
CP: 15 (LV 20)
Affinity: Cecil (Paladin)
Ability: Unyielding Light

Saint's Fall
・Increased BRV damage
・Increased effect of Brilliant Sword, and increased duration from 3 turns to 6 turns

Light Slash
Increased BRV damage

Brilliant Sword: Raises MAX BRV, ATK, SPD.

Heretic Challenge: Power & Magic's Chasm Δ

Period
Until Thu., May 30, at 01:59 UTC

The Heretic Challenge: Power & Magic's Chasm Δ has arrived!
Gather your best characters and prepare to challenge this set of solo-only Heretic Quests!
Diversify your lineup as no characters will be boosted!

Limited-Time Event Missions
Earn lots of High Shards and other rewards by completing these limited-time missions!

Complete "Heretic Challenge Δ: Water's Chasm (Rising)" 10 High Shards (each)
Complete "Heretic Challenge Δ: Malady & Ice's Chasm (Rising)" 10 High Shards (each)
Complete "Heretic Challenge Δ: Magic's Chasm (Rising)" 10 High Shards (each)
Complete "Heretic Challenge Δ: Melee & Skeleton's Chasm (Rising)" 10 High Shards (each)
Clear "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 10 High Shards (each)
Complete "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 1 Power Token
Score 120,000 on "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 50 Higher Guard Orbs
Score 130,000 on "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 50,000 Gil
Score 145,000 on "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 5 Draw Tickets
Score 160,000 on "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 50 Higher Power Orbs
Score 180,000 on "Heretic Challenge Δ: Power & Magic's Chasm (Rising)" 500 Gems

Heretic Challenge: Power & Magic's Chasm θ

Period
Until Thu., May 30, at 01:59 UTC

The second set of Heretic Challenge Quests, Heretic Challenge: Power & Magic's Chasm θ, has arrived!
There are a total of 8 sets of quests in the θ set, which feature a wider variety of enemies than the Δ set. You'll have to switch up your characters as well as your strategy this time around!
Similarly to the Δ set, no characters will be boosted in the θ set. Earn lots of Draw Tickets and Gems as rewards and draw new weapons for your characters!

Limited-Time Event Missions
Earn lots of Draw Tickets and other rewards by completing these limited-time missions!

Complete "Heretic Challenge θ: Malady's Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Magic & Wind's Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Ice's Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Earth & Dark's Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Holy & Ghosts' Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Melee's Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Range & Thunder's Chasm (Rising)" 3 Draw Tickets
Complete "Heretic Challenge θ: Power & Manikin's Chasm (Rising)" 3 Draw Tickets
Clear "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 5 Draw Tickets
Complete "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 3 Power Tokens
Score 120,000 on "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 50 Higher Guard Orbs
Score 130,000 on "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 50,000 Gil
Score 140,000 on "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 5 Draw Tickets
Score 155,000 on "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 50 Higher Power Orbs
Score 175,000 on "Heretic Challenge θ: Power & Magic's Chasm (Rising)" 500 Gems

Lost Chapter: Taking the Gods' Stage

Period
(Limited-time parts) Until Thu., May 23, at 01:59 UTC

A new Lost Chapter has arrived!
If you missed out previously, you can now obtain Kuja at your leisure! Plus, Kuja's crystal strength is now unlocked!
Clear Hard Mode quest missions and limited-time event missions for up to 100 Black High Shards, 100 Red High Shards, and 100 White High Shards which can be used to raise Setzer's, Kuja's, and Yuna's crystal strengths past 50!
Last but not least, a World of Illusions: Treasure Hunt with artifacts for the featured characters is here!

FFIX – Kuja
Weapon Class: Magic

An enigmatic man whose plots embroil the Mist Continent in war. He is known for his pompous, overblown mannerisms and theatrical rhetoric. After learning the secret to his own existence, he sets off on a maniacal pursuit to annihilate all creation.

Egoist's Armlet (IX)

Get 2 pieces of Kuja's unique 5★ armor by clearing the quests "Taking the Gods' Stage Pt. 7" and "Taking the Gods' Stage Pt. 14"!

Limited-Time Event Missions:
Until Thu., May 23, at 01:59 UTC

Complete limited-time event missions for the Hard Mode quests to earn fabulous rewards such as High Shards and more!

DISSIDIA FINAL FANTASY OPERA OMNIA is available now as a free-to-play app (with in-app purchases) through the Apple App Store® and on Google Play™.

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